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	<title type="html"><![CDATA[Xbox-Talk.com: Xbox Forum, Xbox Talk]]></title>
	<link rel="self" href="http://www.xbox-talk.com/feed/atom/"/>
	<updated>2010-09-02T14:40:25Z</updated>
	<generator>PunBB</generator>
	<id>http://www.xbox-talk.com/</id>
		<entry>
			<title type="html"><![CDATA[Sonic Adventure for Dreamcast soon to reach Xbox Live Arcade]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3615/sonic-adventure-for-dreamcast-soon-to-reach-xbox-live-arcade/new/posts/"/>
			<summary type="html"><![CDATA[<p>The debut Sonic title for the Dreamcast, Sonic Adventure, will hit Xbox Live Arcade September 15.</p><p>Set in a 3D environment and redone in HD, this large-scale adventure includes fast-paced action stages and multiple characters with intertwined stories.</p><p><a href="http://www.geek.com/articles/games/sonic-adventure-for-dreamcast-soon-to-reach-xbox-live-arcade-2010092/">http://www.geek.com/articles/games/soni &#133; e-2010092/</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:40:25Z</updated>
			<id>http://www.xbox-talk.com/topic/3615/sonic-adventure-for-dreamcast-soon-to-reach-xbox-live-arcade/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Price Change for XBOX LIVE Gold subscriptions]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3614/price-change-for-xbox-live-gold-subscriptions/new/posts/"/>
			<summary type="html"><![CDATA[<p>As most of you may know, there is going to be a new price increase for Xbox Live Gold. The prices are as follows:</p><p>Current</p><p>1 Month Gold:&nbsp; $7.99&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</p><p>3 Month Gold:&nbsp; $19.99</p><p>12 Month Gold:&nbsp; $49.99</p><p>Starting Nov 1, 2010</p><p>1 Month Gold:&nbsp; $9.99</p><p>3 Month Gold: $24.99</p><p>12 Month Gold: $59.99</p><p><a href="http://gotgame.com/2010/09/01/price-change-for-xbox-live-gold-subscriptions/">http://gotgame.com/2010/09/01/price-cha &#133; criptions/</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:32:51Z</updated>
			<id>http://www.xbox-talk.com/topic/3614/price-change-for-xbox-live-gold-subscriptions/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lord of the Rings: War in the North Updated Impressions]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3613/lord-of-the-rings-war-in-the-north-updated-impressions/new/posts/"/>
			<summary type="html"><![CDATA[<p>Snowblind Studios&#039; upcoming action RPG aims to be the bloodiest Middle-earth game yet.</p><p>There is a point when you look at Lord of the Rings: War in the North and inevitably think to yourself, &quot;Well, then. I don&#039;t think I&#039;ve played a Lord of the Rings game quite like this before.&quot;</p><p><a href="http://gamescom.gamespot.com/story/6273987/lord-of-the-rings-war-in-the-north-updated-impressions">http://gamescom.gamespot.com/story/6273 &#133; mpressions</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:31:45Z</updated>
			<id>http://www.xbox-talk.com/topic/3613/lord-of-the-rings-war-in-the-north-updated-impressions/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Crysis 2 Multiplayer Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3612/crysis-2-multiplayer-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>Crytek unveiled two multiplayer modes at Gamescom, so we went hands-on with them to see how long we could survive against the developers.</p><p>While we had already seen New York city torn apart in Crysis 2, we had yet to get some hands-on time with the futuristic first-person shooter.</p><p><a href="http://gamescom.gamespot.com/story/6273962/crysis-2-multiplayer-hands-on">http://gamescom.gamespot.com/story/6273 &#133; r-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:30:34Z</updated>
			<id>http://www.xbox-talk.com/topic/3612/crysis-2-multiplayer-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Hunted: The Demon's Forge Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3611/hunted-the-demons-forge-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>This &quot;cover-based dungeon crawler&quot; was playable at Gamescom 2010, so we headed behind closed doors to go check it out.</p><p>Hunted: The Demon&#039;s Forge has progressed well following this year&#039;s E3 in Los Angeles, where a co-op section of gameplay was on show at the Bethesda booth.</p><p><a href="http://gamescom.gamespot.com/story/6273949/hunted-the-demons-forge-hands-on">http://gamescom.gamespot.com/story/6273 &#133; e-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:19:58Z</updated>
			<id>http://www.xbox-talk.com/topic/3611/hunted-the-demons-forge-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Assassin's Creed: Brotherhood Updated Impressions]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3610/assassins-creed-brotherhood-updated-impressions/new/posts/"/>
			<summary type="html"><![CDATA[<p>Ubisoft Montreal made the trip halfway around the world to show off a new demo of Assassin&#039;s Creed: Brotherhood, and we went behind closed doors to check it out.</p><p>Assassin&#039;s Creed 2 was a commercial and critical smash last year, and Ubisoft is making the most of its biggest franchise with another release in 2010.</p><p><a href="http://gamescom.gamespot.com/story/6273933/assassins-creed-brotherhood-updated-impressions">http://gamescom.gamespot.com/story/6273 &#133; mpressions</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:10:52Z</updated>
			<id>http://www.xbox-talk.com/topic/3610/assassins-creed-brotherhood-updated-impressions/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Need for Speed: Hot Pursuit Updated Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3609/need-for-speed-hot-pursuit-updated-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>We went hands-on with a multiplayer build of Criterion’s cops-and-robbers racing game.</p><p>Constant one-upmanship is the basis of Criterion’s first stab at the Need for Speed licence. Its Autolog feature tracks your friends’ progress, showing you their high scores and in which events they’re beating you, allowing you to challenge them in a constant battle for superiority.</p><p><a href="http://gamescom.gamespot.com/story/6273925/need-for-speed-hot-pursuit-updated-hands-on">http://gamescom.gamespot.com/story/6273 &#133; d-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:09:48Z</updated>
			<id>http://www.xbox-talk.com/topic/3609/need-for-speed-hot-pursuit-updated-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[From Dust: First Impressions]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3608/from-dust-first-impressions/new/posts/"/>
			<summary type="html"><![CDATA[<p>The game formerly known as Project Dust takes shape and reveals more of its god game mechanics.</p><p>If you saw the Project Dust--now called From Dust--trailer at E3, you were probably left scratching your head wondering what exactly it was that you were looking at.</p><p><a href="http://gamescom.gamespot.com/story/6273905/from-dust-first-impressions">http://gamescom.gamespot.com/story/6273 &#133; mpressions</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:06:20Z</updated>
			<id>http://www.xbox-talk.com/topic/3608/from-dust-first-impressions/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dragon Age II Updated Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3607/dragon-age-ii-updated-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>We learn that seeing isn&#039;t always believing when it comes to this sequel&#039;s clever storytelling.</p><p>At last month’s San Diego Comic-Con, there was a hands-on demo of Dragon Age II available to anyone willing to wait in line under the San Diego sun.</p><p><a href="http://gamescom.gamespot.com/story/6273910/dragon-age-ii-updated-hands-on">http://gamescom.gamespot.com/story/6273 &#133; d-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:05:20Z</updated>
			<id>http://www.xbox-talk.com/topic/3607/dragon-age-ii-updated-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fighters Uncaged Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3606/fighters-uncaged-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>Ubisoft delivers its Kinect-enabled answer to Sony’s The Fight: Lights Out.</p><p>Fighting games are a pretty natural fit for motion controls, regardless of the technology involved, but Sony was first out of the gate with a fighting game that reflects a more mature sensibility for its PlayStation Move platform.</p><p><a href="http://gamescom.gamespot.com/story/6273904/fighters-uncaged-hands-on">http://gamescom.gamespot.com/story/6273 &#133; d-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T14:04:07Z</updated>
			<id>http://www.xbox-talk.com/topic/3606/fighters-uncaged-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Microsoft's Xbox 360 D-Pad Update: Something Old, Something New]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3605/microsofts-xbox-360-dpad-update-something-old-something-new/new/posts/"/>
			<summary type="html"><![CDATA[<p>For gamers who&#039;ve griped about the Xbox 360&#039;s leveled down d-pad, Microsoft&#039;s telling old-school controller fans &#039;have it your way&#039;. In fact: Have it both ways.</p><p>On November 9, the company says you&#039;ll be able to buy a version of the Xbox 360 gamepad with a twistable d-pad, one where the &#039;cross&#039; portion can be either flush with the surrounding circle....</p><p><a href="http://www.pcworld.com/article/204614/microsofts_xbox_360_dpad_update_something_old_something_new.html?tk=hp_new">http://www.pcworld.com/article/204614/m &#133; ?tk=hp_new</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T09:06:15Z</updated>
			<id>http://www.xbox-talk.com/topic/3605/microsofts-xbox-360-dpad-update-something-old-something-new/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dead Rising 2 Zombrex Edition Xbox 360 pre-order sales lurk forward]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3604/dead-rising-2-zombrex-edition-xbox-360-preorder-sales-lurk-forward/new/posts/"/>
			<summary type="html"><![CDATA[<p>Advanced sales for Capcom Co.’s Dead Rising 2 Zombrex Edition SKU for Microsoft Corp.’s Xbox 360 increased this week at retailer Amazon.com amid increased demand.</p><p>The Zombrex Edition Xbox 360 SKU held a sales increase of 20 percent to rank at No. 213 in the same period.</p><p><a href="http://news.punchjump.com/blog/2010/09/01/dead-rising-2-zombrex-edition-xbox-360-pre-order-sales-lurk-forward/">http://news.punchjump.com/blog/2010/09/ &#133; k-forward/</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T08:59:28Z</updated>
			<id>http://www.xbox-talk.com/topic/3604/dead-rising-2-zombrex-edition-xbox-360-preorder-sales-lurk-forward/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Pinball FX 2 Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3603/pinball-fx-2-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>We check out the new features, tables, and incentives to keep those pinball paddles going.</p><p>Pinball lovers will have more ways of showing off their high scores with Pinball FX 2, a new platform that has been developed by Zen Studios.</p><p><a href="http://www.gamespot.com/xbox360/puzzle/pinballfx2/news.html?sid=6274798&amp;mode=previews">http://www.gamespot.com/xbox360/puzzle/ &#133; e=previews</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T08:57:16Z</updated>
			<id>http://www.xbox-talk.com/topic/3603/pinball-fx-2-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[WWE SmackDown vs. Raw 2011 Updated Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3602/wwe-smackdown-vs-raw-2011-updated-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>SmackDown vs. Raw 2011 adds Universe, Better Hell in a Cell, and a New Physics Engine.</p><p>Last weekend, GameSpot descended three stories under downtown Los Angeles to get a glimpse of WWE SmackDown vs. Raw 2011.</p><p><a href="http://www.gamespot.com/xbox360/action/wwesmackdownvsraw2011/news.html?sid=6273712&amp;mode=previews">http://www.gamespot.com/xbox360/action/ &#133; e=previews</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T08:51:46Z</updated>
			<id>http://www.xbox-talk.com/topic/3602/wwe-smackdown-vs-raw-2011-updated-handson/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Kinect Joy Ride Hands-On]]></title>
			<link rel="alternate" href="http://www.xbox-talk.com/topic/3601/kinect-joy-ride-handson/new/posts/"/>
			<summary type="html"><![CDATA[<p>We wave our hands in the air like we just don&#039;t care with Microsoft&#039;s kart racing game.</p><p>Fans of hardware steering wheels look away now. Microsoft&#039;s upcoming free-to-play arcade racing game Kinect Joy Ride had us waving our hands in the air, steering our car with an imaginary wheel, and shaking our booty to pull off powerslides.</p><p><a href="http://gamescom.gamespot.com/story/6273653/kinect-joy-ride-hands-on">http://gamescom.gamespot.com/story/6273 &#133; e-hands-on</a></p>]]></summary>
			<author>
				<name><![CDATA[Mike23]]></name>
				<uri>http://www.xbox-talk.com/user/13/</uri>
			</author>
			<updated>2010-09-02T08:50:17Z</updated>
			<id>http://www.xbox-talk.com/topic/3601/kinect-joy-ride-handson/new/posts/</id>
		</entry>
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