Topic: Playstation Move and Kinect for Xbox 360: Play or Pass?

When the Nintendo Wii was released in November of 2006, it set out on a mission to prove that affordable and innovative gameplay would win out over system horsepower. The vehicle it rode to household name-status was the Wiimote, the console's now-iconic motion controller.

But in order to keep the system's price low, Nintendo chose to forego the processing power necessary to provide the high-definition displays, deeper color palettes, and polygon counts that its competitors boasted in the Microsoft Xbox 360 and Sony Playstation 3.

http://lansdale.patch.com/articles/play … ay-or-pass